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pieced-portal/src/components/ui/warning-badge.tsx
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2026-05-01 10:25:50 +02:00

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TypeScript

"use client";
import { useTranslations } from "next-intl";
/**
* Tenant warning shape received from the operator's status.warnings.
* Mirror of the operator's `TenantWarning` type. See
* pieced-operator/api/v1alpha1/piecedtenant_types.go.
*/
export interface TenantWarning {
source: string;
reason?: string;
message?: string;
since?: string;
}
interface Props {
warnings: TenantWarning[];
}
/**
* Renders a small amber warning badge if there are any non-fatal
* warnings on the tenant. The badge sits visually next to the phase
* StatusBadge — they're separate concepts (phase = lifecycle, warnings
* = observed sub-issues) and may both be present at once (e.g. tenant
* is `Ready` but has a SkillPacksReady=False warning).
*
* Hover/focus reveals the warning detail. We don't truncate the message
* inside the tooltip; OCI/CRD condition messages tend to be short and
* include the actionable detail (which skill, which secret, which
* resolver). If a future warning source has a 5-line stacktrace as a
* message we'll need a different treatment; cross that bridge then.
*
* Returns null when there are no warnings — keep render-call sites
* simple, they don't have to gate on length themselves.
*/
export function WarningBadge({ warnings }: Props) {
const t = useTranslations("warnings");
if (!warnings || warnings.length === 0) return null;
const tooltipLabel = (() => {
try {
return warnings.length === 1
? t("oneTooltip")
: t("manyTooltip", { count: warnings.length });
} catch {
return warnings.length === 1
? "1 warning"
: `${warnings.length} warnings`;
}
})();
return (
<span className="relative group inline-flex">
<button
type="button"
// Button is non-actionable in itself — it exists purely to get
// keyboard focus for screen readers and keyboard users, so the
// tooltip isn't pointer-only. `aria-label` carries the summary;
// the full content is in the tooltip below for sighted users.
aria-label={tooltipLabel}
className="inline-flex items-center gap-1 rounded-full border border-amber-500/30 bg-amber-500/10 px-2 py-0.5 text-xs font-medium text-amber-400 hover:bg-amber-500/20 focus:outline-none focus:ring-1 focus:ring-amber-400 cursor-help"
// No onClick — this is informational, not actionable. Pure
// hover/focus widget. tabIndex defaults to 0 for buttons.
>
<svg
viewBox="0 0 24 24"
width={12}
height={12}
fill="none"
stroke="currentColor"
strokeWidth={2}
strokeLinecap="round"
strokeLinejoin="round"
aria-hidden="true"
>
<path d="M12 9v4" />
<path d="M12 17h.01" />
<path d="M10.29 3.86 1.82 18a2 2 0 0 0 1.71 3h16.94a2 2 0 0 0 1.71-3L13.71 3.86a2 2 0 0 0-3.42 0Z" />
</svg>
<span>{warnings.length}</span>
</button>
{/*
Tooltip. Hidden by default; shown on hover OR focus of the
sibling button. Positioned below-right so it doesn't collide with
the StatusBadge that typically sits left of this. Constrained
width so long messages wrap.
z-50 keeps it above table rows / cards.
*/}
<div
role="tooltip"
className="invisible group-hover:visible group-focus-within:visible absolute left-0 top-full mt-1 z-50 w-72 rounded-lg border border-border bg-surface-1 p-3 shadow-lg text-left"
>
<div className="text-[10px] uppercase tracking-wider text-text-muted mb-2">
{tooltipLabel}
</div>
<ul className="space-y-2">
{warnings.map((w, i) => (
<li key={i} className="text-xs">
<div className="font-mono text-amber-400 break-all">
{w.source}
</div>
{w.reason && (
<div className="text-text-secondary">{w.reason}</div>
)}
{w.message && (
<div className="text-text-secondary mt-0.5 break-words">
{w.message}
</div>
)}
</li>
))}
</ul>
</div>
</span>
);
}